One of the first projects in my graduate program partnered students with the Johns Hopkins Armstrong Institute for Patient Safety & Quality. Working on a team with three other social design students, we tackled the issue of patient misidentification from the incorrect use of patient safety bands. Nurses we talked with expressed their issues with the new Electronic Health Records (EHR) system in the Johns Hopkins hospitals and how it impacted their workflow and ability to work closely with their patients. Some patients had issues with wearing the bands the way they were supposed to, causing problems for the staff when they tried to identify the patient. Our task was to develop ideas around how the patient safety band could be rethought, as well as how issues with it could be addressed, within the current system. Based on research and direct observation, our proposed interventions ranged from high-tech, long-term solutions to more minor, easily integrated ideas. My key contributions to the team included leading the synthesis of the research data and developing the interactive InVision prototypes. Our work was originally presented to a small group of Johns Hopkins staff, but was followed up by a full-scale proposal to the entire Patient Safety Committee at Johns Hopkins, which I helped present with two of my classmates.
Maryland Institute College of Art, MASD Program | Fall 2016
Partners: Rhonda Wyskiel, Johns Hopkins Armstrong Institute for Patient Safety & Quality
Faculty Advisors: Thomas Gardner and Mike Weikert
While a graduate student in the MA in Social Design program at MICA, I conducted thesis work on the issue of sexual assault on college campuses. While not a survivor of sexual assault myself, I have seen the way the issue impacts survivors, those close to them, and the broader college campus culture. I met, talked, collaborated, and conducted small brainstorming sessions with Title IX Coordinators, Sexual Violence Prevention Coordinators, other university staff, and students from five different schools in the Baltimore area. The main intervention idea that stemmed from the research and brainstorming sessions was a toolkit for advocates of sexual assault survivors to use to get their work jumpstarted, expand their education on the subject, change misconceptions, and serve as a general “How To” guide. Along with this toolkit, a simple website could exist that would connect an advocate or survivor to the policies, resources, and community services on their specific campus and within their specific city. Involving all the students on a campus in this issue is important, but it is equally important that those students are educated on the subject and can provide support to survivors of sexual assault. This idea is simply a starting point in tackling this widespread problem. It will not eliminate the problem, but it may be a small way to push a lever and make a change within the larger ecosystem of this issue.
Maryland Institute College of Art | Spring 2017
Faculty Advisors: Thomas Gardner and Mike Weikert
Working as a team with two of my graphic design classmates, we researched the problems surrounding childhood diabetes. Our conclusion was that teaching children healthy eating habits as a preventative measure is the best way to ensure that children can avoid a diabetes diagnosis as they enter their preteen years. Focusing on children between the ages of 6–8, we created a narrative cookbook, featuring a friendly main character, Rusty the Raccoon. Children and parents read a short story about Rusty's adventures in search of healthy food and then make a recipe together that correlates to the story. The cookbook also comes with a cooking kit for children to aid in the cooking process that features an apron, chef's hat, measuring cups and spoons. My main responsibilities on the project included working on the research and synthesis phases and designing the page layouts of the final cookbook.
University of Cincinnati | Fall 2014
Faculty Advisors: Ben Meyer & Todd Timney
Tapestry was my senior capstone project at the University of Cincinnati. The idea for my capstone was the result of feeling a desire to learn more about my family history and discover the stories my family has to share. However, it is pretty common that family stories and memories are not documented or shared among family members. My solution is tapestry, a website that allows family memories to be digitally stored. The system grants multiple family members the ability to share and access family stories, allowing for communication, connection, and preservation across all generations. The website allows users to post and edit content, interact with the main timeline to discover already published stories, view family tree and genealogy information, and see personal profiles for each family member.
University of Cincinnati | Spring 2016
Faculty Advisor: Ian Bellomy
Working with graduate nursing students, I investigated the topic of concussions and how detrimental they can be to an individual's health. Focusing on how to get a concussed patient back to a normal life, I narrowed my target area to children ages 0–4, a population of individuals that frequently experience concussions. Children go through significant changes and development in the first four years of life. Oftentimes accidents happen as they begin to develop their motor skills and explore the world around them. Not only that, but children this age are nonverbal or just beginning to understand how to express themselves through language, making it hard for parents or caretakers to understand what they are experiencing. For this group I developed RecoverRight, a mobile application for parents and/or caretakers of an infant or toddler who has been diagnosed with a concussion. Guardians can use the program to log and track the symptoms the patient experiences throughout their recovery and view this data to see the positive progress the child is making. The goal is to help alleviate the worry that results from taking care of a child with a concussion.
University of Cincinnati | Fall 2014
Initial Research Team: Hailey Cook, Eric Harsh, Maddie Huey, Sam Newman, Eliot Reshetar-Jost, Lauren Sebastian, Katie Schirmann, Rachel Serra, and Taylor Straubing
Nursing Student Partner: Taylor Straubing
Faculty Advisor: Steve Doehler
The goal of this project was to reduce the number of mother to child transmissions of HIV in Baltimore. Work was started before I joined the MASD grad program, and I was brought onboard to follow through with the original team's prototype concept of a resource guidebook. The purpose of the guidebook is to combat the main reason why moms dealing with HIV are apprehensive about adhering to their appointments and medication - basic human needs for family survival takes priority over complying with treatments. If mothers knew where to turn for help to meet these basic needs, they would be more likely to adhere to their treatment and medication, in turn preventing HIV transmission from mother to child. Although this project focused on mothers living with HIV, we realized that mothers all over the city may experience similar issues, such as homelessness and poverty, and need the same information on resources. We worked directly with mothers through a variety of workshops to collect information on the resources they used and understand their personal experiences. We wanted to make sure that this project was created "by Baltimore Moms, for Baltimore Moms," in an effort to aid moms in relatable situations.
Maryland Institute College of Art | Spring-Fall 2017
Project Advisor: Becky Slogeris
Illustrator: Emily Joynton
Special thanks to the Baltimore City Health Department and mothers throughout Baltimore.
The idea behind this project was to create an interactive digital album for music listeners to explore more about their favorite band or album. I chose to create a digital experience for the band Ok Go's latest album, Hungry Ghosts (2014). Ok Go is known as the band that makes outlandish, viral music videos. In order to capture this dynamic element of their band and their desire to constantly show differing perspectives, I chose a bright color palette and created a text styling that acted as a mini optical illusion. These elements were brought together into a desktop interface, which included information on the lyrics, band, reviews, and videos, as well as the ability to listen to the album in full. Dynamic transitions and animations were shown using AfterEffects, in addition to an Edge Animate prototype.
Check out the album here.
University of Cincinnati | Summer 2015
Faculty Advisor: Ian Bellomy
This infographic project allowed me to research the topic of critically endangered species around the world. A species listed as being critically endangered means that they are on the brink of extinction. Looking closely at the World Wildlife Fund's research and efforts to save endangered species globally, I developed an infographic that focused on sixteen species with this critical status, looking at their location, habitat, current population, threats they face, and various conservation efforts to protect them from further harm. The poster was meant to educate and inspire viewers to try and change the situation. As an extension of the project, zoo signage was designed to educate even more viewers in an appropriate environmental space.
University of Cincinnati | Spring 2014
Faculty Advisor: Emily Verba
Special thanks to WWF for being the main source of research and information for this project.
For this project, I focused on the healthcare issue of autism in children, specifically looking at light sensitivity. Individuals with autism experience various sensory issues related to any or all five senses. Those that experience light sensitivity may have a hard time with bright lighting, lighting that changes abruptly, lights that flicker, or lights that make a buzzing sound when turned on (a part of also having a sensitivity to sound). Because of this, it can be important for those with autism to have control over their lighting situation. This insight led me to design a "light box” tool. The user can turn the light on or off, adjust the intensity, and change the color and temperature of the light (specifically adjusting through a range of blue tones, as blue is found to be a calming color). To create this light box, I incorporated multiple interactive components (a button, a potentiometer, a sensor, and a neopixel matrix). I wired these components together and coded their functionality using Arduino, an open-source micro-controller hardware and software system, which allowed the controls of the box to function correctly. I created models of the final box in Rhino and 3D printed the final form. The final prototype is small in scale, but with more rounds of iteration, could be scaled up to control the lighting for an entire room.
Maryland Institute College of Art | Fall 2016
Faculty Advisor: Amanda Agricola
This is a random assortment of work that doesn't quite fit into one single category, but that I like nonetheless. Some showcase fine arts skills that I possess, while others represent personal interests of mine or places I have traveled. I enjoyed both the process and the outcome of these projects and was able to experiment with different design concepts, methods and tools each time to create the final product.
Unless otherwise stated, all work was created and designed by me.